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Uncharted 4 Colorscripts

Had the opportunity to color script out the second half of the game and find a solution to making each level that took place on Avery's Island feel unique from one another. This was achieved by time of day changes, and utilizing the flora color and accenting environmental elements that pertained to each section of the Island.

The prison escape sequence with Sam and Alcazar posed a similar challenge. Though instead of having a whole day to play with, I focused more on subtle changes in artificial light temperature, and using fire, explosions, and muzzle flashes to contrast the palette in areas of high tension and/or combat.

All of these were iterated on with Game Director Bruce Straley and Creative Director Neil Druckmann.