Exploration for the logo treatment in the games first Teaser/Reveal trailer. Figuring out the aesthetic of the Symbiote tendrils as they crawl over the iconic Spider-Man logo, as well as keeping it within the same palette range of Venom and the Symbiote Suit. Working on marketing assets is always a good time because they inform the identity of the game. I often find the game Art Direction and Marketing Art Direction inform each other in really great ways so always grateful to get to be a part of it!