Venom has always been a favorite of mine, so getting to explore how best to light and treat the Symbiote in the world was a total blast! Making sure to keep contrast, and specular as the main reads when appearing in game were at the top of my mind when making these. Plenty more explored but these are some of my favorites. The second image illustrates how the Symbiote could also create a texture when silhouetted that read either as stained glass or fractured glass.